9390ed9da9c38fe95d20a0fb2e44ede955bdd107
- 3 novas classes C++ (UUIPlayerStatus_Window/StatRow/BonusRow) substituem UZMMOStatusWindowWidget (removida); StatRow/BonusRow sao reutilizaveis via BindWidgetOptional + delegate OnPlusClicked(StatId). - Window bindea no UZMMOAttributeComponent (PlayerState) e popula header (CharName, Job via UZMMOJobsSubsystem, BaseLevel/JobLevel) + 14 rows (6 primarios em StatRow com botao "+", 8 derivados em BonusRow). - Fix spam-click do "+": bPlusButtonsLocked desabilita botoes ate OnStatAllocReply do server ou proximo snapshot. - WBPs movidos pra /UI/Screens/PlayerStatus/, material pra /UI/Materials/. - 58 widgets renomeados seguindo convencao (Frame_/Layout_/Panel_/Container_/Border_/Text_/Image_/Spacer_/List_). - DA_InGameScreenSet auto-atualizado pelo move. - Remove WBP_StatusWindow inline (legado). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
ZMMO — Cliente Unreal Zeus MMO
Cliente Unreal Engine 5.7 do projecto Zeus. Implementa o pipeline "cliente solto + servidor valida input/velocidade" definido em ADR 0038 (landscape autoritativo no cliente; servidor reservado para colisao de objectos).
Arquitectura
Source/ZMMO/Game/Entity/—IZMMOEntityInterface,AZMMOEntity,AZMMOPlayerCharacter(local, CMC livre),AZMMOPlayerProxy(remoto, snapshot-only).Source/ZMMO/Game/Controller/—AZMMOPlayerControllercom Enhanced Input + virtual joystick opcional.Source/ZMMO/Game/Modes/—AZMMOGameModeeUZMMOGameInstance(auto-connect ao servidor Zeus emInit).Source/ZMMO/Game/Network/—UZMMOWorldSubsystem(registryEntityId -> AActor*, dispatch dos delegates doUZeusNetworkSubsystem).
Dependencias
- Unreal Engine 5.7
- Plugin
ZeusNetwork(do projecto servidor, emServer/Plugins/Unreal/) - Plugin
ZeusMapTools(editor-only, opcional)
Smoke test
- Servidor Zeus a correr em
127.0.0.1:27777. - Abrir
ZMMO.uproject, aguardar build do moduloZMMO. - PIE: confirmar
[Zeus] Connected to server 127.0.0.1:27777no Output Log e o spawn do pawn local comEntityIdautoritativo.
Configuracao
bAutoConnectOnStart(defaulttrue) emUZMMOGameInstance. Desligar quando existir UI de login.Config/DefaultEngine.iniapontaGlobalDefaultGameMode=/Script/ZMMO.ZMMOGameMode.
Description
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