- UZeusAOIComponent (Game/Network): componente de gameplay do player local com plus de debug. Overlays via DrawDebug* (esfera AOI real; spawn/cell/handoff placeholders) dirigidos pela UI via IZeusAOIDebugTarget + console vars. Estado persiste no componente entre aberturas do menu (IsOverlayEnabled). - AZeusCharacter: anexa o componente + abre/fecha o painel no F8 (UIOnly trava o jogo; Esc/F8 fecham); LoadClass lazy do painel no content do PLUGIN (/ZeusAdminTools/UI/WBP_AdminToolsAIO). - ZMMO.Build.cs: depende de ZeusAdminToolsRuntime. - UIProgressBar_Base: rename EaseOutCubic -> EaseOutCubicPB (fix unity-build). - ZMMO.uproject: remove entrada NwiroIntegrationKit. A UI e o C++ do plugin ZeusAdminTools vivem no repo Server (plugin autocontido). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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