- UZeusAOIComponent (Game/Network): componente de gameplay do player local com
plus de debug. Overlays via DrawDebug* (esfera AOI real; spawn/cell/handoff
placeholders) dirigidos pela UI via IZeusAOIDebugTarget + console vars. Estado
persiste no componente entre aberturas do menu (IsOverlayEnabled).
- AZeusCharacter: anexa o componente + abre/fecha o painel no F8 (UIOnly trava o
jogo; Esc/F8 fecham); LoadClass lazy do painel no content do PLUGIN
(/ZeusAdminTools/UI/WBP_AdminToolsAIO).
- ZMMO.Build.cs: depende de ZeusAdminToolsRuntime.
- UIProgressBar_Base: rename EaseOutCubic -> EaseOutCubicPB (fix unity-build).
- ZMMO.uproject: remove entrada NwiroIntegrationKit.
A UI e o C++ do plugin ZeusAdminTools vivem no repo Server (plugin autocontido).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>