Files
ZMMO/Content/ZMMO/Debug/Maps/L_Test_UI.umap
Mateus Rodrigues f77223cfdb test(ui): setup PIE autocontido p/ UI_Test_Buttons (HUD+PC+GameMode+mapa)
BP_TestUIHUD: BeginPlay -> CreateWidget(UI_Test_Buttons, ctx/owner=GetOwningPlayerController) -> AddToViewport. BP_TestPC: bShowMouseCursor + click/mouseover events (p/ Hover/Pressed). GM_BP_TestGM: HUDClass=BP_TestUIHUD, PlayerControllerClass=BP_TestPC. L_Test_UI (Content/ZMMO/Debug/Maps): basic level com GameMode override = GM_BP_TestGM. Abrir L_Test_UI e dar Play exibe os botoes e permite testar estados. PIE confirmou HUD spawnado.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-19 00:22:27 -03:00

12 KiB