Files
Mateus Rodrigues 216e580548 Overlay de fronteira (cliente): paredes do grid + labels Cell X,Y
- AZeusFrontierOverlayActor: paredes (ProceduralMesh, material de portal) em
  todas as fronteiras do grid; label DrawDebugString no centro de cada cell com
  notacao de quadtree ("Cell 0" / "Cell 0,2" pos-split) + nome do servidor.
- UZeusAOIComponent: liga via toggle "Fronteiras (Mesh)" / CVar zeus.debug.frontier,
  spawna/atualiza o ator, re-pede o 6163 a cada 2s (reflete split/merge).
- ZMMO.Build.cs: + ProceduralMeshComponent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 00:51:42 -03:00
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