{ "name": "ZMMOAttributes", "gameType": "MMO", "version": "0.1.0", "side": "client", "dependencies": { "engine": ["Core", "CoreUObject", "Engine", "UMG", "Slate", "CommonUI", "CommonInput"], "plugins": ["ZeusNetwork"], "modules": [] }, "publicHeaders": [ "ZMMOAttributesModule.h", "ZMMOAttributeTypes.h", "ZMMOAttributeComponent.h", "ZMMOAttributeNetworkHandler.h" ], "loadOrder": 100, "description": "Cliente do AttributeSystem do MMO. UActorComponent + UWorldSubsystem que recebe S_ATTRIBUTE_SNAPSHOT_FULL/HP_SP_UPDATE/LEVEL_UP do ZeusNetworkSubsystem e expõe pra UI/HUD." }