feat(ui): WBP UI_Button_Base (Abstract) + UI_Button_Master

UI_Button_Base: WidgetBlueprint abstrato, parent = UUIButton_Base (C++); arvore RootPanel(Overlay) -> Bg(Border) -> Label(TextBlock), Bg/Label como variaveis (ligam no BindWidgetOptional do C++). UI_Button_Master: child concreto de UI_Button_Base (botao reutilizavel do jogo). Ambos compilam UpToDate, 0 erros. Em /Game/ZMMO/UI/Shared, prefixo UI_ conforme convencao.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-05-18 21:45:40 -03:00
parent ab74ef8b17
commit 4ea5131475
2 changed files with 0 additions and 0 deletions

Binary file not shown.

Binary file not shown.