feat(ui): painel como o Hyper — texturas reais + Panels editável + fixes
- Realoca as 13 texturas de painel do Hyper p/ /Game/ZMMO/UI/CommonUI/Textures/Panels/ (remove as procedurais) - DT_UI_Styles.PanelBackground com as 9 entradas fiéis ao Hyper Survival_Gold (DrawAs=Image, Margin 0, tint por chave); PanelOutline vazio como no Hyper - FUIPanelBrushSet (espelha Struct_UI_Style_Panels): só os 2 mapas - UUIPanel_Base expõe Panels EditAnywhere (Details como no Hyper), semeado do tema; modo-textura só SetBrush (sem padding/visibility inventados) - Design-time carrega DT_UI_Styles direto (Designer pinta igual ao runtime) - Fix: outline ausente usa NoDrawType (antes pintava centro branco com FSlateBrush default) - Remove membro morto Content/UNamedSlot (Hyper não usa NamedSlot) Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Reference in New Issue
Block a user