From 341e6895c90b9241d5bc225215eccc4141db32f9 Mon Sep 17 00:00:00 2001 From: Mateus Rodrigues Date: Fri, 12 Jun 2026 23:44:05 -0300 Subject: [PATCH] Config/Tags: ZeusServerTags.ini gerado (tags do server p/ o GAS) [Change-Set: TAGS-SYNC-2026-06-12] 80 GameplayTags do ZeusServer (Zeus.Status/Ability/Effect/Cue/Attribute/Cooldown) geradas pelo pipeline build-time (par com o commit de mesmo Change-Set no repo ZeusServerEngine). O UE le Config/Tags/*.ini no boot e registra as tags, pro cliente resolver os hashes de GE/Tag/Cue (FNV-1a64) -- fim do "tag nao resolvida". Regeravel com sync_tags.ps1; nao editar a mao. Co-Authored-By: Claude Opus 4.8 (1M context) --- Config/Tags/ZeusServerTags.ini | 83 ++++++++++++++++++++++++++++++++++ 1 file changed, 83 insertions(+) create mode 100644 Config/Tags/ZeusServerTags.ini diff --git a/Config/Tags/ZeusServerTags.ini b/Config/Tags/ZeusServerTags.ini new file mode 100644 index 0000000..40f9bab --- /dev/null +++ b/Config/Tags/ZeusServerTags.ini @@ -0,0 +1,83 @@ +; Gerado por ZeusTool tags sync -- tags do ZeusServer p/ o cliente UE. +; NAO editar a mao: regenere com `ZeusTool tags sync `. +[/Script/GameplayTags.GameplayTagsList] +GameplayTagList=(Tag="Zeus",DevComment="") +GameplayTagList=(Tag="Zeus.Ability",DevComment="") +GameplayTagList=(Tag="Zeus.Ability.Casting",DevComment="") +GameplayTagList=(Tag="Zeus.Ability.Channeling",DevComment="") +GameplayTagList=(Tag="Zeus.Ability.Movement",DevComment="") +GameplayTagList=(Tag="Zeus.Ability.Movement.Dash",DevComment="") +GameplayTagList=(Tag="Zeus.Ability.Recovery",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Agi",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Aspd",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Atk",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.BaseExp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.BaseLevel",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Crit",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Def",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Dex",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Flee",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Hit",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Hp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Int",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.JobExp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.JobLevel",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Luk",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Matk",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.MatkMax",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.MatkMin",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.MaxHp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.MaxSp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Mdef",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.SkillPoint",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Sp",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.StatusPoint",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Str",DevComment="") +GameplayTagList=(Tag="Zeus.Attribute.Vit",DevComment="") +GameplayTagList=(Tag="Zeus.Combat",DevComment="") +GameplayTagList=(Tag="Zeus.Combat.Blocking",DevComment="") +GameplayTagList=(Tag="Zeus.Combat.Dodging",DevComment="") +GameplayTagList=(Tag="Zeus.Combat.InCombat",DevComment="") +GameplayTagList=(Tag="Zeus.Combat.LockOn",DevComment="") +GameplayTagList=(Tag="Zeus.Combo",DevComment="") +GameplayTagList=(Tag="Zeus.Combo.Slot1",DevComment="") +GameplayTagList=(Tag="Zeus.Combo.Slot2",DevComment="") +GameplayTagList=(Tag="Zeus.Combo.Slot3",DevComment="") +GameplayTagList=(Tag="Zeus.Combo.Window",DevComment="") +GameplayTagList=(Tag="Zeus.Cooldown",DevComment="") +GameplayTagList=(Tag="Zeus.Cue",DevComment="") +GameplayTagList=(Tag="Zeus.Cue.Movement",DevComment="") +GameplayTagList=(Tag="Zeus.Cue.Movement.Dash",DevComment="") +GameplayTagList=(Tag="Zeus.Damage",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Earth",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Fire",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Holy",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Magical",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Physical",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Poison",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Shadow",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Water",DevComment="") +GameplayTagList=(Tag="Zeus.Damage.Wind",DevComment="") +GameplayTagList=(Tag="Zeus.Effect",DevComment="") +GameplayTagList=(Tag="Zeus.Effect.Cooldown",DevComment="") +GameplayTagList=(Tag="Zeus.Effect.Cooldown.Dash",DevComment="") +GameplayTagList=(Tag="Zeus.Effect.Cost",DevComment="") +GameplayTagList=(Tag="Zeus.Effect.Cost.Sp_10",DevComment="") +GameplayTagList=(Tag="Zeus.Status",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Buff",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Disarmed",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Feared",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Frozen",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.KnockedDown",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Rooted",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Silenced",DevComment="") +GameplayTagList=(Tag="Zeus.Status.CC.Stunned",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Dead",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Debuff",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Invulnerable",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Regen",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Regen.Blocked",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Regen.Boosted",DevComment="") +GameplayTagList=(Tag="Zeus.Status.Regen.Poisoned",DevComment="")